new bc2patch soon
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new bc2patch soon
DICE has revealed the list of changes to be included with patch R8 and server build R12, due out early next week:
The client update will be around 500MB.
- Server - Some potential sources for lag/rubberbanding have been eliminated
- Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
- Server - Log file for server admins: all remote admin interface commands/events are logged
- Server - Log file for server admins: major server events + all chat messages are logged
- Server - Idle kick is controllable
- Server - Profanity filter can be disabled
- Server - Teamkill-kick system is controllable
- Server - Ticket counts and bleed rate are controllable per-level
- Server - Infantry only mode available per-level
- Server - Initial spawn delay and respawn delay are adjustable
- Server - Server description can be up to 400 characters, and use "|" for line breaks
- Server - Banlist can contain up to 10.000 entries
- Server - reduced latency in packet handling
- Admin Interface - fixed the player.onKill spam that occasionally happened
- Admin Interface - ensured that player.onJoin events always report the player name
- Admin Interface - events triggered when people spawn
- Admin Interface - much more info on kills
- Admin Interface - detailed stats are reported at end-of-round
- Gameplay - Various minor level bugfixes
- Gameplay - Helicopter handling has been tweaked
- Gameplay - Weapon tweaks have been implemented based on PC public feedback
- Gameplay - Fixed technical hang when a crate was armed outside of the combat area
- Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
- Gameplay - Countermeasures can be fired when driving a helicopter
- Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
- Gameplay - Advanced Spotting scope works better
- Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
- Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
- Server Browser – Added support for retrieving update progress
- Server Browser - Now refreshes information
- Server Browser - Join queue system when attempting to join a full server
- Server Browser - all settings are automatically saved between sessions
- Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
- Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
- Client - Fixed some crashes
- Client - Toggle/hold crouch is user controllable
- Client - Toggle/hold zoom is user controllable
- Client - Vsync bugfixed for DX10/DX11
- Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
- Client - Fixed bug where a player could join a server before
the stats has been downloaded causing faulty stats in "EOR- unlock
progression"-screen - Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
- Client - Improved Play Now functionality
- Client - Removed K/D ratio and Skill Level filters in the leaderboards
- Client - Any points you get while being dead will be added to your score
- Client - Reduced negative mouse acceleration
- Client - More informative disconnection/kick reasons
The client update will be around 500MB.
Tattoo- Posts : 15
Join date : 2010-04-15
Re: new bc2patch soon
Gameplay - Countermeasures can be fired when driving a helicopter
Server - Profanity filter can be disabled
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Gameplay - Helicopter handling has been tweaked
WOOT WOOT
Server - Profanity filter can be disabled
Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
Gameplay - Helicopter handling has been tweaked
WOOT WOOT
Tattoo- Posts : 15
Join date : 2010-04-15
:(
1Gameplay - Countermeasures can be fired when driving a helicopter . its going to be impossible to trace and destroy the heli
2Gameplay - Knifing people in the back works again (we .backed out the change that we had done for Server R11)
I was thinking my knife was broken , not possible to knife people in back? pffffffffff false
2Gameplay - Knifing people in the back works again (we .backed out the change that we had done for Server R11)
I was thinking my knife was broken , not possible to knife people in back? pffffffffff false
bongafed- Posts : 32
Join date : 2010-04-14
Location : Barcelona Spain
Re: new bc2patch soon
I think they released the game too fast and are now repairing the errors gradually
Hanna- Posts : 22
Join date : 2010-04-14
Age : 48
Location : Gotemba Japan
Re: new bc2patch soon
yes they are fixing all the bugs step by step , but they are doing a lot of updates , some time ago were a job called beta tester, a beta tester was a player or group of players who had the objective of play a game and report all the bugs exploits glitches etc , some time ago a game only needed 1 or 2 patches , i know this game is complex is not easy to make it work , and they did a good work because the game is good, but well we have ....4 5 or 6 updates now,isnt it?, to much bugs , by the way to knife in back somebody you only have to press control or jump or shift at the same time that you press the knife boton.
About the new update (this week) , i like some changes, 1 important is you can put i/o in the server again.
See you in battlefield
By the way i noticed a lot of hackers again , hope the new update will do something about this
About the new update (this week) , i like some changes, 1 important is you can put i/o in the server again.
See you in battlefield
By the way i noticed a lot of hackers again , hope the new update will do something about this
bongafed- Posts : 32
Join date : 2010-04-14
Location : Barcelona Spain
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